At a glance The Barbarian Limekiln Lore [tribes/barbarians/lime_kiln/stonegrinder_i_00.png] "Forming new stone from old with fire and water" General Section Purpose: The Limekiln processes raw stones to make "grout", a substance that solidifies and so reinforces masonry. Vision range: 4 Dependencies: Input: [tribes/barbarians/granitemine/menu.png]or [tribes/barbarians/quarry/menu.png][pics/arrow-right.png][tribes/barbarians/raw_stone/menu.png][pics/arrow-right.png][tribes/barbarians/lime_kiln/menu.png] Needs Raw Stones from the Granite Mines or Quarries. [tribes/barbarians/coalmine/menu.png]or [tribes/barbarians/burners_house/menu.png][pics/arrow-right.png][tribes/barbarians/coal/menu.png][pics/arrow-right.png][tribes/barbarians/lime_kiln/menu.png] Needs Coal from any Coalmine or the Burner's house. [tribes/barbarians/well/menu.png][pics/arrow-right.png][tribes/barbarians/water/menu.png][pics/arrow-right.png][tribes/barbarians/lime_kiln/menu.png] Needs water from a well. Output: [tribes/barbarians/lime_kiln/menu.png][pics/arrow-right.png][tribes/barbarians/grout/menu.png][pics/arrow-right.png][tribes/barbarians/constructionsite/menu.png] The Limekiln's output will only go to constructionsites that need it. Those are predominantly houses that work with fire, and some military sites. Building: Space required: a medium plot [pics/medium.png] Build cost:[tribes/barbarians/blackwood/menu.png] 2x[tribes/barbarians/raw_stone/menu.png] 4x[tribes/barbarians/trunk/menu.png] Dismantle yields:[tribes/barbarians/blackwood/menu.png] [tribes/barbarians/raw_stone/menu.png] 2x[tribes/barbarians/trunk/menu.png] upgradeable to: The Axefactory Workers: Crew required: One Lime-Burner[tribes/barbarians/lime-burner/menu.png] Tool used by workers: n/a none Worker is trainable to:n/a Performance Performance: If all needed wares are delivered in time, the Limekiln can produce bucket of grout in about 41s on average. In depth The Barbarian Limekiln Lore [tribes/barbarians/lime_kiln/stonegrinder_i_00.png] Nothing moves a wall of stone that is fortified with grout. Fire and water finally form the substance that guarantees each stone will stay at is place. It prevents walls from getting drenched, seals some roofs and makes buildings withstand the ravages of time. General Section Purpose: The Limekiln is a building unique to the Barbarian tribe. It heats up raw stones to make a powder that can again be mixed with water to "grout", a substance that solidifies and so reinforces masonry. Tip! A Limekiln is not a site that is kept very busy. You can expand quite a bit with just one, but waiting for the grout can slow down your expansion. Raise the storage value, and most important, distribute its output to warehouses near areas where you expect to build more houses, especially citadels and fortresses. Dependencies: Input: [tribes/barbarians/granitemine/menu.png] or [tribes/barbarians/quarry/menu.png][pics/arrow-right.png][tribes/barbarians/raw_stone/menu.png][pics/arrow-right.png][tribes/barbarians/lime_kiln/menu.png] Needs Raw Stones from the Granite Mines or Quarries. Can store 6 within the building [tribes/barbarians/coalmine/menu.png] or [tribes/barbarians/burners_house/menu.png][pics/arrow-right.png][tribes/barbarians/coal/menu.png][pics/arrow-right.png][tribes/barbarians/lime_kiln/menu.png] Needs Coal from any Coalmine or the Burner's house. Can store 3 within the building [tribes/barbarians/well/menu.png][pics/arrow-right.png][tribes/barbarians/water/menu.png][pics/arrow-right.png][tribes/barbarians/lime_kiln/menu.png] Needs water from a well. Can store 6 within the building Output: [tribes/barbarians/lime_kiln/menu.png][pics/arrow-right.png][tribes/barbarians/grout/menu.png][pics/arrow-right.png][tribes/barbarians/constructionsite/menu.png] The Limekiln's output will only go to the many constructionsites that need it. Those are predominantly houses that work with fire, and some military sites. The following contructions sites will need grout: [tribes/barbarians/axefactory/menu.png]the Axefactory [tribes/barbarians/barrier/menu.png]the Barrier [tribes/barbarians/battlearena/menu.png]the BattleArena [tribes/barbarians/big_inn/menu.png]the Big Inn [tribes/barbarians/burners_house/menu.png]the Burner's House [tribes/barbarians/citadel/menu.png]the Citadel [tribes/barbarians/fortress/menu.png]the Fortress [tribes/barbarians/helmsmithy/menu.png]the Helmsmithy [tribes/barbarians/inn/menu.png]the Inn [tribes/barbarians/warmill/menu.png]the Metalworks [tribes/barbarians/smelting_works/menu.png]the Smeltingworks [tribes/barbarians/trainingscamp/menu.png]the Trainingscamp [tribes/barbarians/warehouse/menu.png]the Warehouse [tribes/barbarians/warmill/menu.png]the Warmill Building: The Limekiln need a medium sized plot. To build one, you will need 1[tribes/barbarians/blackwood/menu.png] hardwood, 2 [tribes/barbarians/raw_stone/menu.png] raw stones, 4 [tribes/barbarians/trunk/menu.png] trunks. Dismantling will yield: 1[tribes/barbarians/blackwood/menu.png] hardwood, 1 [tribes/barbarians/raw_stone/menu.png] raw stone, 2 [tribes/barbarians/trunk/menu.png] trunks. Tip! Get the supply for the kiln from mines if possible. Using the stone from quarries makes long transports. Put such stones in a nearby warehouse rather and use them for buildings. Workers: The Barbarian Limekiln needs only one Lime-burner. He does not use any specific tool. Besides the Limekiln, Lime-burners work at no other production site. Performance Currently a Lime-burner at the kiln can produce a grout within 41s on average. This speed will be sufficient most of the time. Create some stock of grout for phases of high building activity.