The Project Getting started The Details Appendices

 

Here is the complete information that is stored in a *.bod file:

Data saved for LBods:

Complete description of the LBod :

Material Iron to Valorite; Cloth to Barbed leather
Amount 10, 15 or 20
Quality Exceptional or Normal
Set Ringmail, Chainmail or Platemail; Other for single Bods (Shields, Helmets, Female Plate)
Leather Armor; Spined; Female; Bones and Footware;
The various clothing sets for Cloth Bods and (Town Crier, Wizard etc.)
The weapon categories for Weapon Bods (Bashing, Piercing etc.)
Filling State The number and kind of SBods that are already incorporated in the LBods
The Book The Bod-Book or any other location that you enter to help you find the Bod in game once you need it.
Price A price -if any- that you have assigned to that Bod this way marking it as For Sale. The price can be set inside the Program or taken from UOAssist™ or a text file while transferring Bod data.
Entry Date The date and time when the Bod was entered into the database.
 


Data saved for SBods:

Complete description of the SBod :

Material Iron to Valorite; Cloth to Barbed leather
Amount 10, 15 or 20
Quality Exceptional or Normal
Item The item to make: Ringmail Gloves,  Chainmail Coif, Platemail Tunic - or whatever
Filling State The number of the requested items that are already incorporated into the SBod
The Book The Bod-Book or any other location that you enter to help you find the Bod in game once you need it.
Price A price -if any- that you have assigned to that Bod this way marking it as For Sale. The price can be set inside the program or taken from UOAssist™ or a text file while transferring Bod data.
Entry Date The date and time when the Bod was entered into the database.